Kingston University London, United Kingdom
Lancaster University, United Kingdom
Sketching is a practice as old as our ancestors. From cave painting to picture-books, we have explored the world with our visual senses. Now as technology develops, we are discovering ways in which the traditional visual arts can co-exist alongside the complexity of computing. Within Human Computer Interaction (HCI), this co-existence can be embodied in ideation, design spaces, storytelling and impact and much more. To learn to sketch gives a researcher or industry practitioner a toolkit of skills, images and creativity that can support and influence insightful work. We learn to sketch much as we learn to speak, so this is a skill that can be learned at any stage in life. The purpose of this tutorial is to take the learner from basic, hands-on sketching to practical research contexts over the course of a half-day, with opportunities for practice, feedback and creative thinking.
Attendees will leave with the confidence to begin to employ sketching in their own HCI environment.
The content of this tutorial is suitable to individuals from industry and academia that have an interest in learning and or improving their visual thinking and sketching skills, and to apply these skills to HCI and their day-to-day working practices.
Attendees are not required to have a background in sketching, graphic design, or illustration. Beginners are encouraged to attend.
Miro or Mural
Printer Paper
Fineliner
Colour Marker (1 pastel tone and one light grey)
Makayla Lewis has a PhD in human-computer interaction from City University London. Makayla key interests are user experience, co-design, human factors in cyber security and smart money, and sketching in HCI. Currently, Makayla is a Lecturer in User Experience Design at Kingston University London. Makayla is also an accomplished visual thinker, sketcher, and visual note taker (sketchnotes). Makayla website (www.makaylalewis.co.uk) contains HCI sketchnotes, daily sketches and illustrations, and links to public engagement events e.g. http://SketchnoteHangout.com, SketchnoteLDN, sketching crib sheets and worksheets, and Adobe XD sketching feature.
Makayla Twitter: @maccymacx
Miriam Sturdee is a research fellow at Lancaster University specialising in creative practices in computer science. She holds an MFA in Visual Communication from Edinburgh college of art, and works at the intersection of art and computing, as well investigating how sketching practice can support the development of novel technologies and public engagement.
Miriam Twitter: @AsMirry