Program

The times indicated are in "Eastern Daylight Time - EDT (Washington DC)"

08:00 – 10:00 10:30 – 12:30
08:00 – 10:00 (EDT - Washington DC)
Human-Computer Interaction

S266: Lean and HCI in Practice
Chair(s): Yu-Hsiu Hung, Taiwan*, China

  • Building Common Ground: Applying Mutual Learning in the UI/UX Education
    Wan-Ling Chang, Wen-Hsiang Lu, Taiwan*, China
  • Improving Patient Service Quality in Physical therapy: A Perspective of Lean
    Yu-Hsiu Hung, Mei-En Chen, Jia-Bao Liang, Taiwan*, China
  • Developing a Knowledge-based System for Lean Communications between Designers and Clients
    Yu-Hsiu Hung, Jia-Bao Liang, Taiwan*, China
  • Elderly-Centered Design: A New Numeric Typeface for Increased Legibility
    Yu-Ren Lai, Hsi-Jen Chen, Taiwan*, China
  • Implementation of Lean Product Development in a University Course and an Industry Project: Lessons Learned from a Comparative Study
    Yu-Hsiu Hung, Chia-Hui Fang, Taiwan*, China

S267: Communication Enhancement
Chair(s): Tomohito Yamamoto, Japan

  • CHIAPON: An Anthropomorphic Character Notification System that Discourages their Excessive Smartphone Use
    Kazuyoshi Murata, Japan
  • Feasibility of Estimating Concentration Level for Not Disturbing Remote Office Workers Based on Kana-Kanji Conversion Confirmation Time
    Kinya Fujita, Tomoyuki Suzuki, Japan
  • Verification of the Appropriate Number of Communications between Drivers of Bicycles and Vehicles
    Yuki Oshiro, Takayoshi Kitamura, Tomoko Izumi, Japan
  • Measurement and Analysis of Body Movements in Playing Futsal using Smartphones
    Tomohito Yamamoto, Kento Sugiyama, Ryouhei Fukushima, Japan
  • A Robot that Tells you it is Watching you with its Eyes
    Saizo Aoyagi, Yoshihiro Sejima, Michiya Yamamoto, Japan
  • Improving Satisfaction in Group Dialogue: A Comparative Study of Face-to-Face and Online Meetings
    Momoko Nakatani, Yoko Ishii, Ai Nakane, Chihiro Takayama, Fumiya Akasaka, Japan

S268: Quality in Interaction - I
Chair(s): Maria Laura Mele, Stefano Federici, Italy; Simone Borsci, Netherlands; Antonio Opromolla, Italy; Tihomir Orehovački, Croatia

  • A Chatbot Solution for eGLU-box Pro: The Usability Evaluation Platform for Italian Public Administrations
    Stefano Federici, Maria Laura Mele, Marco Bracalenti, Maria Laura De Filippis, Rosa Lanzilotti, Giuseppe Desolda, Italy; Simone Borsci, Netherlands; Giancarlo Gaudino, Antonello Cocco, Massimo Amendola, Emilio Simonetti, Italy
  • Quality in Use -Case Study for Evaluation-
    Shin'ichi Fukuzumi, Noriko Wada, Japan
  • Exploring the Antecedents of Verificator Adoption
    Tihomir Orehovački, Danijel Radošević, Croatia
  • Smart Speakers for Inclusion: how can Intelligent Virtual Assistants Really Assist Everybody?
    Eliseo Sciarretta, Lia Alimenti, Italy
  • Effect of Shifting Own Hand Position in Virtual Space on Mental Body Model
    Hikari Kobayashi, Miki Matsumuro, Fumihisa Shibata, Asako Kimura, Japan

S269: Design Approaches and Case Studies - I
Chair(s): To be announced

  • Integrating SSTQUAL, Kano Model and Attractiveness Engineering to Analyze User’s Emotional Needs in Self Check-in Service
    Hsuan-Min Hsu, Hsi-Jen Chen, Taiwan*, China
  • Developing User Interface Design Strategy to Improve Media Credibility of Mobile Portal News
    Min-Jeong Kim, Korea
  • Research on Emotional Design of Visual Interaction based on Cognitive Psychology
    Zhang Zhang, Yilian Hao, P.R. China
  • Attention-based Design and Selective Exposure Amid COVID-19 Misinformation Sharing
    Zaid Amin, Nazlena Mohamad Ali, Malaysia; Alan F. Smeaton, Ireland
  • Research on Information Design Matching with User's Need for Cognitive
    Xuanyi Chen, Yanfei Zhu, Chengqi Xue, P.R. China
Human Interface and the Management of Information

S270: Relationality Design and Relationality-oriented Systems
Chair(s): Katsunori Shimohara, Japan

  • Can Community Point System Promote the Interaction between Residents?
    Yurika Shiozu, Mizuki Tanaka, Ryo Shioya, Katsunori Shimohara, Japan
  • Possibility of Reading Notes as Media to Enrich Communications between Reader and Book
    Satoko Yoshida, Madoka Takahara, Ivan Tanev, Katsunori Shimohara, Japan
  • Proposal of Wisdom Science
    Tetsuya Maeshiro, Japan
  • Research on Supporting an Operator's Control for OriHime as a Telepresence Robot
    Kosei Furukawa, Madoka Takahara, Hidetsugu Suto, Japan
  • Analyzing Early Stage of Forming a Consensus from Viewpoint of Majority/Minority Decision in Online-Barnga
    Yoshimiki Maekawa, Tomohiro Yamaguchi, Keiki Takadama, Japan
Engineering Psychology and Cognitive Ergonomics

S271: Flight safety and human factors
Chair(s): Lei Wang, P.R. China

  • Floating Iceberg Model of Psychological Competence towards Airline Transport Pilots’ Professionalism Lifecycle Management System
    Shu Li, Lei Wang, Ming Zeng, P.R. China
  • Evaluation of Fatigue Induced During the Flight Tasks
    Bo Shao, Zhen Wang, Shan Fu, P.R. China
  • The Relationship Between Cognitive Ability and Flight Driving Performance in Adolescent Pilot Cadets
    Jun Tan, Xianghong Sun, P.R. China
  • Multiple Physiological Indexes Analysis in Commercial Flight Tasks for Fatigue Evaluation
    Xi Yang, Zhen Wang, Shan Fu, P.R. China
  • Emotional Stressor on Human Errors in Flight: A Heart Rate Variance Examination
    Shuo Wang, Lei Wang, Shu Li, P.R. China
  • An Improved Washout Algorithm for UPRT Scenario
    Wei Tang, Zhen Wang, Shan Fu, P.R. China
Universal Access in Human-Computer Interaction

S272: Universal Design and Accessibility for Remote and Online Learning; Lessons Learned from COVID-19 Era
Chair(s): Daniela Marghitu, United States

  • A Multimodal Platform to Teach Mathematics to Students with Vision-Impairment
    Abhishek Jariwala, Daniela Marghitu, Richard Chapman, United States
  • Accessible Block-Based Programming for K-12 Students who are Blind or Low Vision
    Meenakshi Das, Daniela Marghitu, Mahender Mandala, Ayanna Howard, United States
  • Developing an Online Music Teaching and Practicing Platform via Machine Learning: A Review Paper
    Fatemeh Jamshidi, Daniela Marghitu, Richard Chapman, United States
  • TabGO: Towards Accessible Computer Science in Secondary School
    Ken H. Andriamahery-Ranjalahy, Léa Berquez, Nadine Jessel, Philippe Truillet, France
  • Accessibility Practices for Prototype Creation and Testing.
    Nandita Gupta, Carrie Bruce, United States
Virtual, Augmented and Mixed Reality

S273: Novel applications of VAMR - I
Chair(s): Victoria L. Claypoole, United States

  • A Survey on Applications of Augmented, Mixed and Virtual Reality for Nature and Environment
    Jason Rambach, Gergana Lilligreen, Alexander Schäfer, Ramya Bankanal, Alexander Wiebel, Didier Stricker, Germany
  • Virtual Solutions for Gathering Consumer Feedback on Food: A Literature Review and Analysis
    Summer D. Jung, Sahej Claire, Julie Fukunaga, Joaquin Garcia, Soh Kim, United States
  • Modernizing Aircraft Inspection: Conceptual Design of an Augmented Reality Inspection Support Tool
    Clay D. Killingsworth, Charis K. Horner, Stacey A. Sanchez, Victoria L. Claypoole, United States
  • A Review of Virtual Therapists in Anxiety and Phobias Alleviating Applications
    Oana Mitrut, Alin Moldoveanu, Livia Petrescu, Catalin Petrescu, Florica Moldoveanu, Romania
  • Interacting with FEM simulated tubes in AR
    Manuel Olbrich, Andreas Franek, Daniel Weber, Germany
  • Flexible Low-Cost Digital Puppet System
    Nanjie Rao, Sharon Lynn Chu, Ranger Chenore, United States
Cross-Cultural Design

S274: Cultural Creativity, Design, and Sustainability
Chair(s): Cheng-Hung Lo, P.R. China

  • A Project-Based Study on User Guidance for Interaction Design
    Shuangyuan Cao, Fang Liu, P.R. China
  • ‘Blooming’: A Design Concept for Period Poverty in Rural Areas of China
    Jingchun Zeng, Bingjian Liu, Xu Sun, Jiang Wu, P.R. China
  • The Museum of Dreams: Exploring a “Dreaming” Visual Experience via Machine Vision and Visual Synthesis
    Judy Zixin Li, Aven Le Zhou, P.R. China
  • Smart Product Design for Food Waste Problem in the Canteen of Chinese University
    Xinrong Han, Bingjian Liu, Xu Sun, Jiang Wu, P.R. China
  • Disseminating Intangible Cultural Heritage through Gamified Learning Experiences and Service Design
    Yunpeng Xiang, Jingzhi Wang, Jing Fa, Naixiao Gu, Cheng-Hung Lo, P.R. China
Social Computing and Social Media

S275: Advertising Digital Literacy : of Humans and Machines
Chair(s): Karine Berthelot-Guiet, France

  • Notes on Advertising Logics in Food Applications
    Eneus Trindade, Brazil
  • The Solitary Connected - Media Places and New Emotional Flows in the Platform Society
    Mauro Ferraresi, Italy
  • Studying the Influence of Social Media Use on Sales Performance: the Role of Relational Mediators
    Romain Franck, Maud Damperat, France
  • Advertising on the Web: Soft Narration or Hard Promotion
    Karine Berthelot-Guiet, France
Augmented Cognition

S276: Augmenting Conscious Experience
Chair(s): Suraj Sood, United States

  • Holarchic HCI and Augmented Psychology (“AugPsy”)
    Suraj Sood, United States
  • Repurposing the Quality Adjusted Life Year: Inferring and Navigating Wellness Cliques from High Sample Rate Multi-Factor QALY
    Monte Hancock, Ben Bowles, Robert Hanlon, Joshua Wiser, United States
  • Kantian Computational Linguistics
    Karina Ionkina, Suraj Sood, Monte Hancock, Charlotte Walker, Raman Kannan, United States
  • Configurable Parallel Induction Machines
    Karina Ionkina, Monte Hancock, Raman Kannan, United States
  • Neurochat: Artistic Affective State Facial Filters in Online Video Communication
    Sarah Garcia, Marvin Andujar, United States
Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

S277: Cultural and Tourism Digital Services
Chair(s): Yanlin Liu, P.R. China

  • Research on Tourism Marketing Based on Community E-commerce
    Wei Feng, Feng Liu, P.R. China
  • Research on Chinese Traditional Garden Immersive Aesthetic Experience in the Era of Artificial Intelligence
    Lili Zhang, P.R. China
  • Analysis of the Application of Artificial Intelligence in the Creative Space
    BeiLe Su, P.R. China
  • Comprehensive Study of Digital Restoration of Buddha Statues in Qingzhou by 3D Technology
    Yunqiao Su, P.R. China
  • The Digital Dilemma and the Healthy Nation
    Xueying Niu, P.R. China
Design, User Experience, and Usability

S278: Advances in Design, Ergonomics, Usability, and User-experience - I
Chair(s): Marcelo M. Soares, P.R. China

  • Ergonomic and Usability Analysis of Platform for Communication of People with Limited Talk
    Caroline Torres, Brazil; Marcelo M. Soares, P.R. China
  • Usability Assessment of the OSMO Pocket Mini Sports Video Camera and Improvement Plan
    Chengzhi Zhang, Yawen Cong, Jiaqian Long, Xinyang Wang, Marcelo M. Soares, Jiayu Zeng, P.R. China
  • Usability Assessment of Xiaomi Smart Band 4
    Yiqing Zhou, Jiaqi Tang, Junchi Wu, Jiayu Zeng, Marcelo M. Soares, P.R. China
  • Usability Assessment of the GoPro Hero 7 Black for Chinese Users
    Guo Sheng-nan, Chen Jia, Chang Le, Jiayu Zeng, Marcelo M. Soares, P.R. China
  • Usability Assessment of the XiaoAi Touch Screen Speaker
    Naixin Liu, Shuyue Li, Wang Xiang, Yue Xu, Jiayu Zeng, Marcelo M. Soares, P.R. China
  • Behavioral Analysis of eSports Spectators: a Research Proposal
    Eulerson Rodrigues, Ernesto Filgueiras, João Valente, Portugal

S279: Design Innovation and Service Design
Chair(s): Wenjing Li, P.R. China

  • GA-based Research on Suitability of Recreational Space in Gardens to the Elderly—With Yangzhou Geyuan Garden as an Example
    Tian Cao, Fumei Zhang, P.R. China
  • Research on Design Collaboration Strategy for the Transformation of Historical and Cultural Blocks in Beijing
    Fumei Zhang, Tian Cao, Ran Huo, P.R. China
  • Path of Protecting Intellectual Property Rights on Fashion Design
    Jia Liu, Wenjing Li, P.R. China
  • A Study on the Application of Innovative Strategies on Intelligent Mutual-Aid Delivery Services on College Campuses
    Hong Liu, Siyang Zhong, Wan Yixing, Junya Yu, Wei Cao, P.R. China
  • Design Innovation of Intangible Cultural Heritage: Challenges on the Basis of Mobile Phone Culture
    Xiangnuo Li, Ziyang Li, P.R. China
  • Changes of Designers’ Roles Based on Self-organizing Design Institutions
    Wenjing Li, Jia Liu, Yinan Zhang, DanDan Yu, P.R. China

S280: Collaboration and Creativity in the Design Process
Chair(s): Martin Maguire, United Kingdom

  • Newspapers Do Work: Quick and Effective Entanglement Material for Speculation
    Wan-Chen Lee, Hsiu-Chen Tseng, Rung-Huei Liang, Taiwan*, China
  • Research on the Influence of Team Members with Different Creativity Levels and Academic Background on the Collaborative Design Process
    Zhengyu Wang, Meiyu Zhou, Zhengyu Shi, P.R. China
  • A Study of Student Creative Thinking in User-Centred Design
    Martin Maguire, United Kingdom
  • Examining the Impact of Covid-19 Pandemic on UX Research Practice Through UX Blogs
    Sedef Süner-Pla-Cerdà, Gülşen Töre Yargın, Hilal Şahin, Semih Danış, Turkey
  • Science Fiction — An Untapped Opportunity in HCI Research and Education
    Philipp Jordan, Germany; Paula Alexandra Silva, Portugal
  • Research on the Influence Factors of Designer's Emotion in the Design Process
    Xuelin Tang, Jiapei Zou, Weiwen Chen, Zhensheng Liu, P.R. China
Distributed, Ambient and Pervasive Interactions

S281: Urban Life in Smart Cities, Learning Cities, and Future Cities
Chair(s): H. Patricia McKenna, Canada

  • The Importance of Theory for Understanding Smart Cities: Making a Case for Ambient Theory
    H. Patricia McKenna, Canada
  • What are we Supposed to be Learning? Motivation and Autonomy in Smart Learning Environments
    Pen Lister, Malta
  • The Inclusion of Citizens in Smart Cities Policymaking: the Potential Role of Development Studies’ Participatory Methodologies
    Diogo Correia, Portugal; José Feio, United Kingdom; Leonor Teixeira, Joao Lourenço Marques, Portugal
  • Crowdsourced Urban Annotations and Augmented Reality as Design Thinking Tools to Navigate and Interact with Urban Data
    Omar Al Faleh, United States
HCI in Business, Government and Organizations

S282: The Meteoric Rise of Academic and Practical Research for Human-Computer Interaction
Chair(s): Bo-chiuan Su, Taiwan*, China

  • The Study of Factors Influencing the Adoption of Cloud-Based ERP System: The Perspective of Transaction Cost Economics
    Bo-chiuan Su, Chun-Der Chen, Taiwan*, China
  • Transferring Customers Trust and Loyalty on Offline Banks towards Online Payment Platforms in Integrated Ecosystem
    Bo-chiuan Su, Li-Wei Wu, Ying-Chi Yen, Taiwan*, China
  • A Study of Teamwork’s Productivity and Search Behavior Using Talent Themes for Grouping
    Jeng-Her Alex Chen, Bo-chiuan Su, Chi-Hui Chen, Taiwan*, China
  • The Effect of Hubert Dreyfus’s Epistemological Assumption on the Philosophy of Artificial Intelligence
    Bo-chiuan Su, Taiwan*, China; Batnasan Luvaanjalba, Mongolia
Learning and Collaboration Technologies

S283: Novel learning experiences
Chair(s): Mondheera Pituxcoosuvarn, Japan

  • From Studios to Laptops: Challenges in Imparting Design Education Virtually
    Surbhi Pratap, Abhishek Dahiya, Jyoti Kumar, India
  • Towards a Computerized Approach to Identify Attentional States of Online Learners
    Indika Karunaratne, Ajantha Athukorale, Sri Lanka
  • A Feasible Design of Ballet Learning Support System with Automated Feedback
    Mondheera Pituxcoosuvarn, Yohei Murakami, Japan
Human Aspects of IT for the Aged Population

S284: Facilitating Integration of Technologies into the Daily Life of Older Adults
Chair(s): Jia Zhou, P.R. China

  • A Prospective Study of Haptic Feedback Method on a Lower-Extremity Exoskeleton
    Yilin Wang, Jing Qiu, Hong Cheng, Lu Wang, P.R. China
  • Study on the Control-Display Gain of Touch Zoom Gestures for Older Adults
    Ziyao Zhou, Jia Zhou, P.R. China
  • A Novel Mobile Application for Medication Adherence Supervision Based on AR and OpenCV Designed for Elderly Patients
    Songlin Yang, Xiaoping Pang, Xingxi He, P.R. China
  • Effect of Different Secondary Tasks Types on the Driving Safety of Older Drivers
    Jinjun Xia, Yi Liu, Yingjie Wang, Na Xu, P.R. China
  • Data Cleaning of Binary Sensor Events in Activity Recognition by Cluster-Based Methods
    Chunyang Zhao, Xia Que, Yue Yin, Xiaoman Xing, Jiaoyun Yang, Ning An, P.R. China
  • Visualizing Wellness: the Myant Skiin System Connected Life App
    Sara Diamond, Ajaz Hussain, Renn Scott, Rittika Basu, Shunrong Cao, Manisha Laroia, Canada; Veda Adnani, United Kingdom
HCI for Cybersecurity, Privacy and Trust

S285: Human Aspects of Security and Privacy
Chair(s): Yusuf Albayram, United States

  • Understanding User Behavior, Information Exposure, and Privacy Risks in Managing Old Devices
    Mahdi Nasrullah Al-Ameen, United States; Tanjina Tamanna, Bangladesh; Swapnil Nandy, India; Huzeyfe Kocabas, Turkey
  • Emics and Etics of Usable Security: Culturally Specific or Culturally Universal?
    Aniqa Alam, Robert Biddle, Elizabeth Stobert, Canada
  • Gaming Apps’ and Social Media Partnership: A Privacy Perspective
    Tian Wang, Masooda Bashir, United States
  • CyberPin - Challenges on Recognizing Youngest Cyber Talents
    Birgy Lorenz, Kaido Kikkas, Aleksei Talisainen, Taavi Eomäe, Estonia
  • Brand Validation: Security Indicator to Better Indicate Website Identity
    Tetsuya Okuda, Naoko Chiba, Mitsuaki Akiyama, Toshinori Fukunaga, Ryohei Suzuki, Masayuki Kanda, Japan
HCI in Games

S286: Game Experience Design
Chair(s): Scott Swearingen, United States

  • Adaptive Gamification and its Impact on Performance
    Christian E. Lopez, Conrad S. Tucker, United States
  • Dynamic Difficulty Adjustment using Performance and Affective Data in a Platform Game
    Marcos P. C. Rosa, Eduardo A. Dos Santos, Iago L. R. De Moraes, Tiago B. P. E Silva, Mauricio M. Sarmet, Carla D. Castanho, Ricardo P. Jacobi, Brazil
  • Toward a Theory-Driven Model of Emotional Interaction Design in Mobile Games Research
    Weiwen Chen, Xiaobo Lu, Xuelin Tang, P.R. China
  • Player Types and Game Element Preferences: Investigating the Relationship with the Gamification User Types HEXAD Scale
    Jeanine Krath, Harald F. O. Von Korflesch, Germany
  • A Specific Measurable Model - How Can Test Results be Influenced by Interactive Prototypes and Design Manuscripts?
    Xiang Gao, Nian Liu, Yong-Cheng Liu, Si-si Yuan, Zhi-Peng Hu, P.R. China

S287: Studies on Game Impact
Chair(s): Fabrizio Palmas, Germany

  • Influence of a Video Game on Children’s Attention to Food: Should Games Be Served with a Character during Mealtime?
    Weiwei Ma, Bo Liu, Zhao Liu, P.R. China
  • Research on Interaction Design of Anti-Addiction for Minor Games Based on Flow Theory
    Xin Liang, Wei Yu, Xueqing Zhao, P.R. China
  • Research on Improving Empathy Based on the Campus Barrier-free Virtual Experience Game
    Junyu Yang, Yawen Zheng, Tianjiao Zhao, Mu Zhang, P.R. China
  • In-Game Advertising: Brand Integration and Player Involvement as Key Influencing Factors on Brand Recall
    Fabrizio Palmas, Ramona Reinelt, Gudrun Klinker, Germany
HCI in Mobility, Transport and Automotive Systems

S288: HCI for Urban Transport Systems
Chair(s): Jeongyun Heo, Korea

  • Augmented Reality Passenger Information on Mobile Public Displays – an Iterative Evaluation Approach
    Waldemar Titov, Christine Keller, Thomas Schlegel, Germany
  • In-Vehicle Information Design to Enhance the Experience of Passengers in Autonomous Public Buses
    Myunglee Kim, Jeongyun Heo, Korea; Jiyoon Lee, Australia
  • Design of Natural Human-Computer Interaction for Unmanned Delivery Vehicle Based on Kinect
    Kaidi Wang, Lei Liu, P.R. China
  • A Deep Learning based Novel Road Distress Visual Inspection System Using Modified U-Net
    Thitirat Siriborvornratanakul, Thailand
Adaptive Instructional Systems

S194: Supporting Instructors with Recommendations for Adaptive Learning
Chair(s): Benjamin Bell, Walter Warwick, United States

  • Helping Instructor Pilots Detect and Respond to Engagement Lapses in Simulations
    Benjamin Bell, Winston (“Wink”) Bennett, Benjamin Nye, Elaine Kelsey, United States
  • Using Synthetic Datasets to Hone Intuitions within an Adaptive Learning Environment
    Walter Warwick, Rod Ford, Matt Funke, United States
  • The Role of Participatory Codesign in a Learning Engineering Framework to Support Classroom Implementation of an Adaptive Instructional System
    Kelly J. Sheehan, Meagan K. Rothschild, Sarah Buchan, United States
  • Skill Mastery Measurement and Prediction to Adapt Instruction Strategies
    Priya Ganapathy, Lakshmi Priya Rangaraju, Gautam Kunapuli, Jacob Yadegar, United States

S289: AIS Initiatives in the Developing World
Chair(s): Ma. Mercedes T. Rodrigo, Philippines

  • Impediments to AIS Adoption in the Philippines
    Ma. Mercedes T. Rodrigo, Philippines
  • Towards the Design and Development of An Adaptive Gamified Task Management Web Application to Increase Student Engagement in Online Learning
    Miguel Alfredo C. Madrid, David Matthew A. De Jesus, Philippines
  • Considerations towards Culturally-Adaptive Instructional Systems
    May Marie P. Talandron-Felipe, Philippines
  • Early Prediction of At-risk Students in a Virtual Learning Environment using Deep Learning Techniques
    Nisha S. Raj, Sreelakshmi Prasad, Parvathy Harish, Maria Boban, Nidhuna Cheriyedath, India
  • Towards the Design of An Adaptive Presence Card and Trust Rating System for Online Classes
    Jonathan Casano, Jenilyn Agapito, Philippines
Design, Operation and Evaluation of Mobile Communications

S290: The impact of mobile information technology on advanced manufacturing industry
Chair(s): Caihong Liu, P.R. China

  • A Review on the Research of Producer Services Supply Chain in China
    Siqi Yin, Caihong Liu, Yi Xie, Yu Shui, P.R. China
  • The Influence and Prospect of Mobile Communication Technology on Advanced Manufacturing Industry
    Mei Shao, Miao Zhang, Yue Jiang, P.R. China
  • Interaction Design for the Next Billion Users
    Sumesh Dugar, Abhishek Mitra, Shweta Nandi, Biswajit Adhikary, Sonit Paul, Madhav Manusuriya, India
  • Competitive Intelligence in Technological Innovation: An Exploratory Study
    Peng Zhou, P.R. China
Culture and Computing

S291: Inclusive HCI
Chair(s): Jong-Il Park, Korea

  • Toward Extended Sensory Interface for Impaired Person
    Kanghoon Lee, Jong-Il Park, Korea
  • Digital Literacy-based User Experience Design for Medication-allergy Patients Care
    SungHee Ahn, Min-Gyu Kang, Korea
  • The Collection Method of Heterogeneous Smart Farm Data based on Model Transformation Technique for Human Computer Friendly Learning
    Woo Sung Jang, Jang Hwan Kim, Chae Yun Seo, R. Young Chul Kim, Korea
Artificial Intelligence in HCI

S321: Workshop "Use Cases of Designing AI-enabled Interactive Systems"
Chair(s): Stavroula Ntoa, Greece

  • Using Cobots, Virtual Worlds, and Edge Intelligence to Support On-Line Learning
    Ana Djuric, Meina Zhu, Weisong Shi, Thomas Palazzolo, Robert Reynolds, United States
  • Virtual Control Panel API: An Artificial Intelligence Driven Directive to Allow Programmers and Users to Create Customizable, Modular, and Virtual Control Panels and Systems to Control IoT Devices via Augmented Reality
    Shreya Chopra, Canada
  • Challenges and Solutions for Increase Trust in AI in Medical Domain Workflows
    Sonia Sousa, Estonia
  • Benefitting Users from an ML-enabled Root Cause Analysis
    Helmut Degen, Christof Budnik, United States
  • Can low-cost Brain-Computer Interfaces control an Intelligent Powered Wheelchair?
    Adina Panchea, Dahlia Kairy, François Ferland, Canada
  • Dementia Caregiver Assessment Using Serious Gaming Technology (CAST) during Covid-19
    Swati Padhee, Venkata Hema Charan Pinninty, William L. Romine, Jennifer C. Hughes, Tanvi Banerjee, United States
  • USE CASE: Developing a User-Centered Interface for Sensor-Based Health Monitoring of Older Adults
    Marjorie Skubic, Erin Robinson, Geunhye Park, Gashaye Melaku Tefera, Brianna Markway, Noah Marchal, Amanda Hill, United States


10:30 – 12:30 (EDT - Washington DC)
Human-Computer Interaction

S294: Design Approaches and Case Studies - II
Chair(s): Luis Rivero, Brazil

  • A Vibrothermal Haptic Display for Socio-Emotional Communication
    Shubham Shriniwas Gharat, Yatiraj Shetty, Troy McDaniel, United States
  • Design Requirements for Crop-Specific Online and Web-based Portals
    Isaac Nyabisa Oteyo, Belgium; Philip Apodo Oyier, Stephen Kimani, Kenya
  • Applying Exploratory Testing and Ad-Hoc Usability Inspection to Improve the Ease of Use of a Mobile Power Consumption Registration App: An Experience Report
    José Oliveira, Anderson Paiva, Victor Ferreira, Simara Rocha, Ítalo Santos, Luis Rivero, João Almeida, Geraldo Braz Junior, Anselmo Paiva, Aristofanes Silva, Hugo Nogueira, Eliana Monteiro, Eduardo Fernandes, Brazil

S295: Quality in Interaction - II
Chair(s): Maria Laura Mele, Stefano Federici, Italy; Simone Borsci, Netherlands; Antonio Opromolla, Massimiliano Dibitonto, Italy

  • Human Computer Interacting through a Game Engine: Qualifying Inclusive Design in Architecture
    Anders Hermund, Denmark
  • Blinking LEDs: Usability and User Experience of Domestic Modem Routers Indicator Lights
    Massimiliano Dibitonto, Italy
  • The Use of a Sex Doll as Proxy Technology to Study Human-Robot Interaction
    An Jacobs, Charlotte I. C. Jewell, Shirley A. Elprama, Belgium
  • Human Computer Interaction Challenges in Designing Pandemic Trace Application for the Effective Knowledge Transfer between Science and Society inside the Quadruple Helix Collaboration
    Alba Mª Gallego, Eugenio Gaeta, Spain; Anni Karinsalo, Ville Ollikainen, Pekka Koskela, Finland; Lutz Peschke, Turkey; Frans Folkvord, Spain; Eleni Kaldoudi, Timo Jämsä, Belgium; Francisco Lupiañez-Villanueva, Spain; Leandro Pecchia, Belgium; Giuseppe Fico, Spain
Human Interface and the Management of Information

S296: Information design
Chair(s): Noemi Mauro, Italy

  • NearMe: Dynamic Exploration of Geographical Areas
    Noemi Mauro, Liliana Ardissono, Federico Torrielli, Gianmarco Izzi, Claudio Mattutino, Maurizio Lucenteforte, Marino Segnan, Italy
  • Wearable Haptic Array of Flexible Electrostatic Transducers
    Ian Trase, Hong Z. Tan, Zi Chen, John Zhang, United States
  • Evaluating Digital Nudging Effectiveness Using Alternative Questionnaires Design
    Andreas Mallas, Michalis Xenos, Maria Karavasili, Greece
  • Preventing Decision Fatigue with Aesthetically Engaging Information Buttons
    Andrew Flangas, Alexis R. Tudor, Frederick C. Harris Jr., Sergiu Dascalu, United States
  • Improving User Experience through Recommendation Message Design: A Systematic Literature Review of Extant Literature on Recommender Systems and Message Design
    Antoine Falconnet, Wietske Van Osch, Canada; Joerg Beringer, United States; Pierre-Majorique Léger, Constantinos K. Coursaris, Canada
  • Thematic Units Comparisons between Analog and Digital Brainstorming
    Shannon Briggs, Matthew Peveler, Jaimie Drozdal, Hui Su, Jonas Braasch, United States
Engineering Psychology and Cognitive Ergonomics

S297: Virtual Environments for Situational Awareness
Chair(s): To be announced

  • Validation of Virtual Reality Cognitive Assessment for Pilots Across the Lifespan
    Oluchi Audu, Kathleen Van Benthem, Chris M. Herdman, Canada
  • Electroencephalographic Signals and Pilot Situation Awareness during Simulated Flight: A Case for Enhanced Digital Technology in General Aviation
    Alexia Ziccardi, Kathleen Van Benthem, Chris M. Herdman, Canada
  • Effect of Height Perception on State Self-Esteem and Cognitive Performance in Virtual Reality
    Grace Y. S. Leung, Adrian K. T. Ng, Henry Y. K. Lau, Hong Kong
Universal Access in Human-Computer Interaction

S298: Techology for Inclusion and Participation (TIP)
Chair(s): Ingo Bosse, Susanne Dirks, Christoph Kaletka, Germany

  • Citizen Science for All?
    Elisabeth Unterfrauner, Claudia M. Fabian, Austria; Johanna Casado, Gonzalo De la Vega, Beatriz Garcia, Wanda Díaz-Merced, Argentina
  • Designing Accessible Videos for People with Disabilities
    Leevke Wilkens, Vanessa N. Heitplatz, Christian Bühler, Germany
  • 2D and 3D Visualization of Eye Gaze Patterns in a VR-based Job Interview Simulator: Application in Educating Employers on the Gaze Patterns of Autistic Candidates
    Michael Breen, James McClarty, Caleb Langley, Jamshid Farzidayeri, Kyle Trevethan, Brandon Swenson, Medha Sarkar, Joshua Wade, Nilanjan Sarkar, United States
  • A Multidisciplinary User-Centered Approach to Designing an Information Platform for Accessible Tourism: Understanding User Needs and Motivations
    Pedro Teixeira, Joana Alves, Tiago Correia, Leonor Teixeira, Celeste Eusébio, Samuel Silva, António Teixeira, Portugal
  • Wheelchair Users’ Perceptions of a Novel Device Enabling Them to Traverse Rough Terrain Using Their Own Wheelchair
    Nirit Gavish, Avi Weiss, Uri Ben-Hanan, Matan Madar, Israel

S299: Inclusive Technologies: Development Experiences in Latin America
Chair(s): J. Andrés Sandoval-Bringas, Mexico

  • Diagnosis for School Inclusion in Teacher Training in one Higher Normal School in Mexico
    Francisco Alvarez, Romelia Chavez, Mónica A. Carreño-León, Olivia Fragoso, Mexico
  • Analysis of specialized websites in digital libraries: Evaluation of UX with blind users
    Teresita Alvarez-Robles, Francisco Alvarez, Yadira Orozco, J. Andrés Sandoval-Bringas, Mexico
  • Image Adaptation Based on Color Saturation and Linear Matrices for People with Deuteranopia-type Color Blindness
    Daniel Delgado-Cedeno, Mario Chacon-Rivas, Costa Rica
  • Making Parking Lot Accessible through IoT
    Jose Rafael Rojano-Caceres, Jesus Antonio Rosas Percastre, Teresita Álvarez-Robles, J. Andrés Sandoval-Bringas, Mexico
  • Use of a video game with tangible interfaces to work emotions in children with autism
    J. Andrés Sandoval-Bringas, Mónica A. Carreño-León, Teresita Alvarez-Robles, Israel Durán-Encinas, Alejandro Leyva-Carrillo, Italia Estrada-Cota, Mexico
  • Extended Analysis Procedure for Inclusive Game Elements: Accessibility Features in The Last of Us Part 2
    Patricia da Silva Leite, Leonelo Dell Anhol Almeida, Brazil
Virtual, Augmented and Mixed Reality

S300: Novel applications of VAMR - II
Chair(s): Vassilis Charissis, United Kingdom

  • LibrARy – Enriching the Cultural Physical Spaces with Collaborative AR Content
    Andreea-Carmen Ifrim, Florica Moldoveanu, Alin Moldoveanu, Alexandru Grădinaru, Romania
  • Exploratory Study on the Use of Augmentation for Behavioural Control in Shared Spaces
    Vinu Kamalasanan, Frederik Schewe, Monika Sester, Mark Vollrath, Germany
  • An Industry-Adapted AR Training Method for Manual Assembly Operations
    Traian Lavric, Emmanuel Bricard, Marius Preda, Titus Zaharia, France
  • Virtual Reality for Simulation and Evaluation: Technology Acceptance Models for Automotive Consumer Electronics
    Vassilis Charissis, Kweku F. Bram-Larbi, Ramesh Lagoo, United Kingdom; Shu Wang, P.R. China; Soheeb Khan, United Kingdom; Samar Altarteer, Saudi Arabia; David K. Harrison, United Kingdom; Dimitris Drikakis, Cyprus
  • A Cost-Effective Immersive Telexistence Platform for Generic Telemanipulation Tasks
    Reem Al-Remaihi, Aisha Al-Raeesi, Reem Al-Kubaisi, Qatar; Mohammed Al-Sada, Tatsuo Nakajima, Japan; Osama Halabi, Qatar
  • Towards Improving Situation Awareness of Maritime Field Operators Using Augmented Reality
    Marcel Saager, Marcus Behrendt, Patrick Baber, Germany
Cross-Cultural Design

S301: Cultural Differences and Cross-Cultural Design
Chair(s): Vincent G. Duffy, United States

  • Expressing Agreement in Swedish and Chinese: A Case Study of Communicative Feedback in First-Time Encounters
    Anna Jia Gander, Nataliya Berbyuk Lindstrom, Pierre Gander, Sweden
  • Observing the Influence of Cultural Differences within India on User Experience of an E-Commerce Application: an Experimental Investigation
    P S Amalkrishna, Surbhi Pratap, Jyoti Kumar, India
  • Cross-Cultural Design in Consumer Vehicles to Improve Safety: A Systematic Literature Review
    Priyanka Koratpallikar, Vincent G. Duffy, United States
  • Cultural Discourse in User Behavior:Transfer of Thought in Keyboard Key Practice
    Chunyan Wang, P.R. China; Xiaojun Yuan, United States
  • Factors Influencing Trust in WhatsApp: A Cross-Cultural Study
    Gabriela Beltrão, Sonia Sousa, Estonia
  • Factors Affecting e-Commerce Satisfaction in Qatar: A Cross-Cultural Comparison
    Muth Mary Abraham, Pilsung Choe, Qatar
  • Cross-Cultural Differences of Designing Mobile Health Application for Africans
    Helina Oladapo, Joyram Chakraborty, United States

S302: Kansei Issues in Cross-Cultural Design - III
Chair(s): Kuohsiang Chen, P.R. China; Szu-Chi Chen, Australia

  • The Strategic Advantages of Artificial Intelligence System for Product Design Teams with Diverse Cross-Domain Knowledge
    Yen Hsu, Yu-Houng Chaing, Taiwan*, China
  • The Impact of Cross-Cultural Trade Conflicts on the Product Design Strategies of Chinese Home Appliance Enterprises
    Honglei Lu, P.R. China; Yen Hsu, Taiwan*, China
  • Identification of Product Functional Images among Older Adults
    Li-Hao Chen, Yi-Chien Liu, Chun Wang, Taiwan*, China
  • Cross-cultural Design: A Set of Design Heuristics for Concept Generation of Sustainable Packagings
    Xin Cao, P.R. China; Yen Hsu, Taiwan*, China; Weilong Wu, P.R. China
  • Hybrid Kansei Research of Product’s Interactive Design Experience Based on “Sensing” Technology
    Min Shi, Cheng-Wei Fan, P.R. China

S303: User Experience Design in Emergency Situations in Different Culture - III
Chair(s): Hao Tan, Xiuyuan Guo, P.R. China

  • Research on the Inheritance and Innovation Path of Intangible Cultural Heritage from the Perspective of Consumer Sociology——Take Changsha Kiln as an Example
    Wen Lu, Yulu Ouyang, P.R. China
  • User Experience: The Motivation and Promotion of Livestreaming Innovation in Chinese Marketing
    Lijun Han, P.R. China
  • Description of Role Orientation of College Teachers in Online Education under Epidemic Emergency
    Zhengliang Li, Miaoqi Tian, P.R. China
  • A Study on User Experience of COVID-19 Emergency Communication Platform from Cross-cultural Perspective of View
    Ting Gao, Shipei Xue, Yuqi Zeng, Jiayao Xu, Xiuyuan Guo, P.R. China
  • A Study on the User Experience of Consultation De-signed by China’s Medical Mobile Media Platforms un-der the Background of COVID-19
    Lingxi Chen, Yuxuan Xiao, Linda Huang, P.R. China
Social Computing and Social Media

S304: Impact of Multicultural Environments on Social Computing and Social Media
Chair(s): Simona Vasilache, Japan

  • Safeguarding Academic Integrity in Crisis Induced Environment: A Case Study of Emirati Engineering and IT Students in a Private University in the UAE
    Ajrina Hysaj, Sara Suleymanova, United Arab Emirates
  • Efficacy of Group Work in the Online Platform: An Exploration of Multicultural Undergraduates’ Attitudes in Online Academic Writing Classes
    Ajrina Hysaj, Doaa Hamam, Sandra Baroudi, United Arab Emirates
  • Citizen Analytics: Statistical Tools for Studying Multicultural Environments and Distributed Cognition on Social Media
    Nick V. Flor, United States
Augmented Cognition

S305: Real World Applications of XR to Assess and Improve Performance
Chair(s): Robert Hubal, United States

  • A Phenotypic Plasticity Platform for the Assessment of Resilient Decision-Making in XR Simulated Sport
    Adam Kiefer, United States
  • Evaluation of a Virtual Reality Simulation Tool for Studying Bias in Police-Civilian Interactions
    Long Doan, Rashawn Ray, Connor Powelson, Genesis Fuentes, Rebecca Shankman, Shaun Genter, Jasmón Bailey, United States
  • New Methods for Metastimuli: Architecture, Embeddings, and Neural Network Optimization
    Rico Picone, Dane Webb, United States; Finbarr Obierefu, France; Jotham Lentz, United States
Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

S306: Robotics and AI in Health Care
Chair(s): Deep Seth, India

  • Evaluating the Risk of Muscle Injury in Football-kicking Training with OpenSim
    Jing Chang, P.R. China; Wenrui Wang, Damien Chablat, Fouad Bennis, France
  • Comparisons of Hybrid Mechanisms Based on Their Singularities for Bone Reduction Surgery: 3-RPS-3-PRP and 3-PRP-3-RPS
    Annisa Pratiwi, Indonesia; Sinh Nguyen Phu, Terence Essomba, Taiwan*, China; Latifah Nurahmi, Indonesia
  • Development of Autonomous UVC Disinfectant Robot
    Vishal Reddy Gade, Deep Seth, Manish Kumar Agrawal, Bhaskar Tamma, India
  • A Control Method of Upper Limb Rehabilitation Exoskeleton Based on Motion intensity Perception
    WenDong Wang, Junbo Zhang, Dezhi Kong, Xin Wang, XiaoQing Yuan, Peng Zhang, P.R. China

S307: Modeling Behavior under Uncertainty
Chair(s): André Calero Valdez, Poornima Belavadi, Germany

  • Finding a Structure: Evaluating Different Modelling Languages Regarding their Suitability of Designing Agent-based Models
    Poornima Belavadi, Laura Burbach, Martina Ziefle, André Calero Valdez, Germany
  • Fairness and the Need for Regulation of AI in Medicine, Teaching, and Recruiting
    Laila Wegner, Germany; Yana Houben, Netherlands; Martina Ziefle, André Calero Valdez, Germany
  • The History of Agent-Based Modeling in the Social Sciences
    Carl Orge Retzlaff, Martina Ziefle, André Calero Valdez, Germany
  • Expectation, Perception, and Accuracy in News Recommender Systems: Understanding the Relationships of User Evaluation Criteria using Direct Feedback
    Poornima Belavadi, Laura Burbach, Stefan Ahlers, Martina Ziefle, André Calero Valdez, Germany
  • Performance Comparison of User-Estimated and Learned Task Recognition Models for Maintenance Procedures
    Marcus Behrendt, Bertram Wortelen, Germany
Design, User Experience, and Usability

S308: Designing and Evaluating User Experience (UX) in Interactive Systems
Chair(s): Claudia Zapata Del Rio, Peru

  • Integration of User Experience and Agile Techniques for Requirements Analysis: A Systematic Review
    Silvana Almeyda, Claudia Zapata Del Rio, Dennis Cohn, Peru
  • A Prototyping Framework for Human-Centered Product Design: Preliminary Validation Study
    Salman Ahmed, H. Onan Demirel, United States
  • Operational Usability Heuristics: A Question-Based Approach for Facilitating the Detection of Usability Problems
    Anas Abulfaraj, Adam Steele, United States
  • A Review of Automated Website Usability Evaluation Tools: Research Issues and Challenges
    Abdallah Namoun, Ahmed Alrehaili, Ali Tufail, Saudi Arabia
  • Understanding Customer Value Propositions through the Lens of Value Equations Method: A Systematic Approach
    Jerica Drapp, Sasanka Prabhala, United States

S309: Usability and UX Studies in Contemporary Application Domains
Chair(s): Patricia Morreale, United States

  • Research on the Influencing Factors of Users' Satisfaction with the Usability of News App Interface Under the Epidemic
    Xi Han, Tao Xi, Zhiwei Zhou, P.R. China
  • Cultural Usability of E-Government Portals: A Comparative Analysis of Job Seeking Web Portals Between Saudi Arabia and the United States
    Asma Aldrees, Denis Gracanin, United States
  • Check-!n Toolkit for Capturing Guests’ Momentary Experiences without Disturbing their Traveling
    Jingrui An, Yaliang Chuang, Pengcheng An, Netherlands
  • Usability Evaluation of Music Applications for Stress Reduction
    Moushume Hai, Ariana Lacue, Yuwei Zhou, Yogesh Patel, Asturias Roncal, Patricia Morreale, United States
  • Reprojecting a Fitness App Regarding Retention and Usability Using Nielsen's Heuristics
    Renata Faria Gomes, Maria de Fatima Costa de Souza, Brazil
  • Euros from the Heart: Exploring Digital Money Gifts in Intimate Relationships
    Freya Probst, Hyosun Kwon, Cees De Bont, United Kingdom

S310: Advances in Design, Ergonomics, Usability, and User-experience - II
Chair(s): Marcelo M. Soares, P.R. China

  • Understanding Task Differences to Leverage the Usability and Adoption of Voice Assistants (VAs)
    Isabela Motta, Manuela Quaresma, Brazil
  • UX Aspects of AI Principles: The Recommender System of VoD Platforms
    Cinthia Ruiz, Manuela Quaresma, Brazil
  • Virtual Reality and Ergonomics: Making the Immersive Experience
    Janaina Ferreira Cavalcanti, Spain; Fernanda Carolina Armando Duarte, Rodrigo Crissiuma Figueiredo Ayabe, Anderson Gonçalves Barbosa Da Silva, Brazil
  • The Canadian Cultural Diversity Dashboard: Data Storytelling and Visualization for the Cultural Sector
    Sara Diamond, Rittika Basu, Shunrong Cao, Ajaz Hussain, Canada
  • Interfacing with the Macromedium: The Web 4.0 And The Digital Media Converging into a Medium of all Media
    Herlander Elias, Portugal
  • The real meaning of Design: Semantics user analysis in furniture Design.
    João Fidalgo, Ernesto Filgueiras, Portugal
HCI in Business, Government and Organizations

S311: Digital Innovations of Societal Impact
Chair(s): Kaveh Abhari, United States

  • Disentangling Technostress and Financial Stress Impacts on Users’ Psychophysiological Responses and Coping Behaviors in the Context of Mobile Banking
    Marion Korosec-Serfaty, Aurélie Vasseur, Pierre-Majorique Léger, Sylvain Senecal, Canada
  • Toward a Theory of Digital Mindfulness: A Case of Smartphone-based Self-monitoring
    Kaveh Abhari, Melissa Klase, Farzan Koobchehr, Fernando Olivares, Michael Pesavento, Luis Sosa, Isaac Vaghefi, United States
  • The Role of IOT in the Fight Against Covid-19 to Restructure the Economy
    Abhishek Sharma, Australia
  • Usability Assessment of a Jurisprudence System
    Edna Dias Canedo, Ana Paula Morais do Vale, Rafael Leite Patrão, Leomar Camargo de Souza, Rogério Machado Gravina, Vinicius Eloy Dos Reis, Felipe Alberto Moreira Dias, Fabio Lúcio Lopes Mendonça, Rafael T. De Sousa Jr, Brazil
Learning and Collaboration Technologies

S312: Technology-based Telepresence in a Learning Context
Chair(s): Nicholas H. Müller, Germany

  • Driving Success: Virtual Team Building through Telepresence Robots
    Lisa Keller, Oliver Gawron, Tamin Rahi, Philipp Ulsamer, Nicholas H. Müller, Germany
  • Acceptance of Social and Telepresence Robot Assistance in German Households
    Karin Winterstein, Lisa Keller, Karsten Huffstadt, Nicholas H. Müller, Germany
  • Effect of Height in Telepresence Robots on the Users' Spatial Awareness
    Oliver Gawron, Lisa Keller, Karsten Huffstadt, Nicholas H. Müller, Germany
  • Gender Differences in Psychosocial Experiences with Humanoid Robots, Programming, And Mathematics Course
    Solveig Tilden, Ricardo G. Lugo, Karen Parish, Deepti Mishra, Benjamin J. Knox, Norway
  • Improving Learnability Capabilities in Desktop VR Medical Applications
    Laurie-Jade Rochon, Alexander Karran, Frédérique Bouvier, Constantinos K. Coursaris, Sylvain Sénécal, Jean-François Delisle, Pierre-Majorique Léger, Canada

S313: Intelligent Learning Environments
Chair(s): Weiqin Chen, Norway

  • Towards a New Tool for Individualized Content Delivery in Classrooms
    Markus Maageng Jakobsen, Norway; Mads Nyborg, Andrea Valente, Denmark
  • User Perception of Wearables in Everyday Learning Contexts: The Impact of Prior Device Experience
    Neha Rani, Sharon Lynn Chu, United States
  • Effectiveness of System-Facilitated Monitoring Strategies on Learning in an Intelligent Tutoring System
    Daryn A. Dever, United States; Franz Wortha, Germany; Megan D. Wiedbusch, Roger Azevedo, United States
  • Goals Matter: Changes in Metacognitive Judgments and their Relation to Motivation and Learning with an Intelligent Tutoring System
    Elizabeth B. Cloude, United States; Franz Wortha, Germany; Megan D. Wiedbusch, Roger Azevedo, United States
  • Usability of Learning Management Systems for Instructors – the Case of Canvas
    Weiqin Chen, Norun Christine Sanderson, Anna Nishchyk, Way Kiat Bong, Siri Kessel, Norway
  • Accompanying Reflection Processes by an AI-based StudiCoachBot: A Study on Rapport Building in Human-Machine Coaching using Self Disclosure
    Vanessa Mai, Annika Wolff, Anja Richert, Ivonne Preusser, Germany
Human Aspects of IT for the Aged Population

S314: Supporting Positive Ageing In Place
Chair(s): Qin Gao, Yue Chen, P.R. China

  • How do Older Adults Learn Informally via Social Media? A Pilot Study of Chinese Urban Older Adults
    Yue Chen, Qin Gao, P.R. China
  • Understanding the Acceptance of Robo-Advisors: Towards a Hierarchical Model Integrated Product Features and User Perceptions
    Man Wu, Qin Gao, P.R. China
  • Development of Smartphone based Personal Health Tracking System for Older People
    Xuan Wang, Qin Gao, P.R. China
  • A Brief Study on Excessive Online Game Playing among Older Adults
    Haijing Tang, Qin Gao, P.R. China
  • ZhiTu: A Smartphone Photo Managing Application for the Elderly
    Mei Yang, Qin Gao, Qiang Liu, P.R. China
HCI for Cybersecurity, Privacy and Trust

S315: Developing Robust Socio-technical Approaches to Measure Human Cybersecurity Strengths, Vulnerabilities and Biases
Chair(s): Phillip L. Morgan, United Kingdom

  • A Human Factor Approach to Threat Modeling
    Lauren Ferro, Andrea Marrella, Tiziana Catarci, Italy
  • Human Individual Difference Predictors in Cyber Security: Exploring an Alternative Scale Method and Data Resolution to Modelling Cyber Secure Behavior
    George Raywood-Burke, Laura M. Bishop, Phoebe M. Asquith, Phillip L. Morgan, United Kingdom
  • Beyond Murphy’s Law: Applying wider Human Factors Behavioural Science Approaches in Cyber-Security Resilience
    Nicola Fairburn, Andrew Shelton, Frances Ackroyd, Rachel Selfe, United Kingdom
  • Understanding the Last Line of Defense: Human Response to Cybersecurity Events
    Summer Rebensky, Meredith Carroll, Andrew Nakushian, Maria Chaparro, Tricia Prior, United States
  • Study on the Impact of Learning about Information Security Measures on Mental Models: Applying Cybersecurity Frameworks to Self-learning Materials
    Satoshi Ozaki, Hiroshi Furukawa, Japan
HCI in Games

S316: Video Game Accessibility
Chair(s): Kevin Keeker, United States

  • Accessibility at Blizzard: Leveling Up Our Epic Entertainment
    Nikki Crenshaw, United States
  • Video Games Accessibility: Methods and Pathways for Academic-Industry Research Partnership
    Melissa Boone, United States
  • Orpheus: A Voice-Controlled Game to Train Pitch Matching
    Jiahui Li, Zhenyu Gu, P.R. China
  • Motion Sickness and Console Gaming
    Liz Schmidlin, United States
  • Expectations, Frustrations and Barriers of Players with Disabilities
    Olivier Nourry, Maxime Viry, Angelina Madelaine, France
  • The Player Experience of Accessibility Settings - Understanding context of use, importance and player expectation of menu organisation.
    John Dickens, United Kingdom
HCI in Mobility, Transport and Automotive Systems

S317: Human Factors Aspects of New Forms of Urban Mobility
Chair(s): Matthias Rötting, Felix Wilhelm Siebert, Germany

  • Future of Urban Mobility - New Concepts instead of New Technologies?
    Katja Karrer-Gauß, Julia Seebode, Germany
  • Do German (Non)Users of E-Scooters Know the Rules (and Do They Agree with Them)?
    Tibor Petzoldt, Madlen Ringhand, Juliane Anke, Nina Schekatz, Germany
  • Requirement Analysis for Personal Autonomous Driving Robotic Systems in Urban Mobility
    Kathrin Bärnklau, Matthias Rötting, Eileen Roesler, Felix Wilhelm Siebert, Germany
  • Safety Related Behaviors and Law Adherence of Shared e-scooter Riders in Germany
    Felix Wilhelm Siebert, Michael Hoffknecht, Felix Englert, Timothy Edwards, Germany; Sergio Useche, Spain; Matthias Rötting, Germany
  • Are e-scooter Riders More Oblivious to Traffic than Cyclists? A Real World Study Investigating the Execution of Shoulder Glances
    Maximilian Pils, Nicolas Walther, Mathias Trefzger, Thomas Schlegel, Germany
  • Evaluation Driver Mental Load: a Survey Study of Cyclists who Require to Repair the e-bike
    Fei-Hui Huang, Taiwan*, China
Adaptive Instructional Systems

S318: Examining Instructional Strategies in Adaptive Training
Chair(s): Cheryl I. Johnson, United States

  • Designing Adaptive Blended Learning Experiences for Military Formal School Courses
    Jody Barto, Tarah Daly, United States
  • Setting Goals in Adaptive Training: Can Learners Improve with a Moving Target?
    Bradford L. Schroeder, Nicholas W. Fraulini, Wendi L. Van Buskirk, Cheryl I. Johnson, Matthew D. Marraffino, United States
  • Using Adaptive Flashcards for Automotive Maintenance Training in the Wild
    Daphne E. Whitmer, Cheryl I. Johnson, Matthew D. Marraffino, Jeremy Hovorka, United States
  • Applying Adaptive Intelligent Tutoring Techniques to Physical Fitness Training Programs
    Jessica Voge, Alex Negri, Paul Woodall, Derek Thayer, Brent Ruby, Walter Hailes, Andrew Reinert, James Niehaus, Spencer Lynn, United States
  • Learning the Cognitive Skill of Topographic Map Reading Through Adaptive, High-Repetition Training
    Paul J. Reber, Evan Grandoit, Kevin D. Schmidt, Thomas C. Dixon, Caelie P. McRobert, United States
  • Adapting to the Times: Examining Adaptive Instructional Strategies in Preferred and Non-Preferred Class Types
    Meredith Carroll, Maria Chaparro, Summer Rebensky, Kendall Carmody, Rian Mehta, Warren Pittorie, United States

S319: Tailoring Adaptive Instructional Systems to a Competency-Based Learning Approach
Chair(s): Barbara Buck, United States

  • Automating Team Competency Assessment in Support of Adaptive Dynamic Simulations
    Jeremiah Folsom-Kovarik, Anne M. Sinatra, Robert A. Sottilare, United States
  • Alignment of Competency-based Learning and Assessment to Adaptive Instructional Systems
    Laurie Dunagan, Douglas A. Larson, United States
  • Competency-Based Experiential-Expertise and Future Adaptive Learning Systems
    Kevin Owens, United States
  • An Experiential Competency Application Framework
    Elliot Robson, Robby Robson, Tom Buskirk, Fritz Ray, Kevin Owens, United States
  • Total Learning Architecture (TLA) Data Pillars and their Applicability to Adaptive Instructional Systems
    Brent Smith, Laura Milham, United States
Culture and Computing

S320: Hierarchical Knowledge Representations for Cultural Artefacts
Chair(s): Antonio Rodà, Italy; Geraint Wiggins, Belgium; Filippo Carnovalini, Italy

  • Symbolic Representation and Processing of Musical Structure: Stream Segments, Pitch Interval Patterns, General Chord Types
    Emilios Cambouropoulos, Greece
  • The Multileveled Rhythmic Structure of Ragtime
    Jason Yust, Phillip B. Kirlin, United States
  • On the role of hierarchical structures in computational creativity
    Filippo Carnovalini, Italy; Nicholas Harley, Belgium; Antonio Rodà, Italy; Geraint Wiggins, Belgium
Artificial Intelligence in HCI

S322: Workshop "Use Cases of Designing AI-enabled Interactive Systems"
Chair(s): Stavroula Ntoa, Greece

  • Using Cobots, Virtual Worlds, and Edge Intelligence to Support On-Line Learning
    Ana Djuric, Meina Zhu, Weisong Shi, Thomas Palazzolo, Robert Reynolds, United States
  • Virtual Control Panel API: An Artificial Intelligence Driven Directive to Allow Programmers and Users to Create Customizable, Modular, and Virtual Control Panels and Systems to Control IoT Devices via Augmented Reality
    Shreya Chopra, Canada
  • Challenges and Solutions for Increase Trust in AI in Medical Domain Workflows
    Sonia Sousa, Estonia
  • Benefitting Users from an ML-enabled Root Cause Analysis
    Helmut Degen, Christof Budnik, United States
  • Can low-cost Brain-Computer Interfaces control an Intelligent Powered Wheelchair?
    Adina Panchea, Dahlia Kairy, François Ferland, Canada
  • Dementia Caregiver Assessment Using Serious Gaming Technology (CAST) during Covid-19
    Swati Padhee, Venkata Hema Charan Pinninty, William L. Romine, Jennifer C. Hughes, Tanvi Banerjee, United States
  • USE CASE: Developing a User-Centered Interface for Sensor-Based Health Monitoring of Older Adults
    Marjorie Skubic, Erin Robinson, Geunhye Park, Gashaye Melaku Tefera, Brianna Markway, Noah Marchal, Amanda Hill, United States


* Consistent with the 'one-China policy' of the United Nations Organization and the United States (maintaining unofficial relations with Taiwan after 1979).